The training and simulation domain is trending strongly these days. This week on Inside Unreal we’ll discuss what we mean when we talk about Simulations and the work done by creators and technology providers in the Unreal Engine ecosystem. We’ll also demonstrate how to integrate worldwide content in your applications with the use of the Cesium for Unreal plugin and Esri’s ArcGIS Maps SDK for Unreal Engine plugin, and we’ll follow up with Q&A!
ANNOUNCEMENT POST
https://forums.unrealengine.com/unreal-engine/events/1867246
**TIMESTAMPS**
00:00 Countdown
05:04 News
07:15 Karma Earners
07:32 Community Spotlights
08:28 Inside Unreal Graphic Intro
08:48 Stream Introduction and Overview
10:10 Simulation Overview
11:38 Significant changes in how we live and work
12:51 Real-time 3D is the future
13:59 A Global Digital World
14:25 Some Examples and Use Cases
16:41 Game Engine – Development Platform
17:28 Video Games – Simulation Applications
19:29 First Uses
19:57 More Use Cases
21:02 The Simulation Mission Summary
21:36 Simulation Application Workflows
32:50 Pragmatic Simulation Capability Development Process
34:25 3D Assets Integration
35:27 Pipelines Optimization Automation
35:58 Virtual Environment Creation
37:22 Adapting to Traditional Simulation Content Creation Pipelines
38:07 Large Terrain DBs / Standards
39:35 Deployment
39:59 A Bigger Picture
40:11 Distributed Online Deployment
42:05 Dynamic Objects Simulation
42:42 Open API / Free Source Code
43:44 Epic MegaGrants
44:24 Call for UE skilled Humans
46:56 Demonstration
1:50:33 Questions and Answers Session
2:29:39 Information and Wrap-Up
TRANSCRIPT
https://epicgames.box.com/s/2kg1cyocj2et4v4oiho542clwp7phxqn
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